In recent days, Polygon has seen pricing increases. It appears that a network-based play-to-earn game is to blame.

Polygon, an Ethereum layer-two solution known for its quick processing speeds and low rates, has been thrown off by Sunflower Farmers, an agriculture game built on the network.

Users resorted to social media to express their dissatisfaction with the number of failed transactions and the slowness with which transactions were processed. While networks like Solana and Ethereum have had similar problems in the past due to a complicated DeFi project and an NFT decrease, many people are astonished that the source of this problem is a simple game in which participants try to accumulate resources.

Several analysts have linked the situation to an unintentional distributed denial of service (DDOS) assault, in which numerous IP addresses target a single server’s bandwidth or resources.

The impact of this unintentional attack on the Polygon network is expected to be significantly higher than the Ethereum network’s slowdown four years ago, which was triggered by Cryptokitties, a popular NFT at the time. During this time, the Ethereum network was sluggish for weeks.

Transaction fees have risen to around 50 cents, from less than a cent earlier, more than fifty times their former worth, due to the increased utilization of network resources.

The number of active addresses on the Polygon network has increased by more than 60% in less than a week. Many of these are thought to be bots employed by some players to harvest resources in the game.

Bots have long been used in play-to-earn games. Axie Infinity, a popular play-to-earn game, has having trouble detecting bot activity in their games.

Dan Elitzer, the co-founder of Nascent, a crypto investment business, reacted to the occurrence by doubting the long-term viability of running a blockchain with such low fees.